#pragma once
#include "EngineBase.h"

enum TargetingType
{
	TARGET_NORMAL,
	TARGET_CENTER
};

class Camera
{
private:
	IntPtr2D Pos;
	IntPtr2D *TargetPos;

public:
	static Camera CamControl;
	TargetingType TargetMode;

	IntPtr2D GetPos();
	void Move(int X, int Y);
	void SetPos(int X, int Y);
	void SetTarget(int *X, int *Y);
	Camera();
};

